HERE
Stelek, I think, pretty much nails the HQ section. You want psychic abilities in your armies. I do think he was too harsh on Tycho. His abilities to ignore armor and strike at Initiative 5 while having the 2+ 4++ saves are pretty much what you are looking for in a leader to give / accept Challenges. How many other marines can do this now? I think he's a nice addition in an army, as long as he fits in it properly and not just rammed in.
Yes
Librarian
Honour Guard
Reclusiarch
Maybe
-
No
Captain Tycho (over costed)
Captains (better choices)
Astorath (over costed)
Mephiston (vulnerable)
Dante (over costed)
Sanguinor (vulnerable)
Seth (nerfed)
Now, for the Elites slot. Stelek overlooked that Techmarines can repair hull points, so his estimation of the unit may change. He also skipped over Assault Terminators which we would assume goes in the yes category.
Yes
Terminator Squad
Assault Terminator Squad
Sanguinary Priest with Power Fist
Sanguinary Guard
Sternguard
Maybe
Furioso Librarian
Furioso Dreadnought
Chaplain (depends on list)
Techmarine (until analyzed again)
No
-
Troops are overshadowed by allied troops.
Yes
-
Maybe
Tactical Squad
Assault Squad
Death Company
Death Company Dreadnought (Blood Fists)
No
Scout Squad
Fast Attack
Yes
Speeder
Maybe
Attack bikes (I think Stelek is under rating them)
No
Scout Bikers
Bike Squad (I think Stelek is under rating them)
Baal Predator
Vanguard Veterans (unreliable)
Heavy Support
Yes
Stormraven
Vindicator
Predators
Maybe
Devastators
Dreadnought
No
Whirlwind
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